'The Magic School bus - season 2'
Project: Modeling and Rigging 3D assets to appear along-side 2D animated characters and props.
Credit: Modeling & Rigging.
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'Kingdon Builders - season 1 & 2'
Project: From creating dynamic particle based landscapes to supervising individual assets for Web-based animated show.
Credit: Asset Supervision, Rendering Wrangling, Set Dressing & Layout.
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'INVIVO Communications'
Project: Creating complete scenes for both animation and virtual reality simulations in the pharmaceutical and healthcare industry.
Credit: Modeling, Texturing, Rigging, Animation, Lighting, Rendering & Compositing.
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'The Expanse - season 1 & 2'
Project: Create assets and animate shots for an action drama set within our Solar System, the Syfy channel's largest production.
Credit: Rigging, Modeling, Animation, Lighting, Texturing.
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'Greatest Tank Battles - season 3'
Project: Create new episodes for third series of "Greatest Tank Battles" including simulated warfare & hardware info segments
Credit: Rigging, Modeling, Animation.
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'Gamer Girlz - season 1'
Project: Create a series of short animations to highlight
segment changes within a televised video game review show.
Credit: Character Design, Modeling, Character Animation
& Rigging/Binding.
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'Storm Hawks MMO'
Project: Develop existing characters from the television show
and create an MMO computer game using original theme.
Credit: Creating poly-reduction process from original files,
Rigging/Binding and Character Animation.
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'Dancing Monster'
Project: This is a personal project that I used for testing in
Modeling, Rigging/Binding and Character Animation.
Credit: These clips were generated in spare time with a
focus on Modeling and Character Animation.
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'CFL Concept Clips'
Project: Create an animation sequence that can be
displayed as a contract bid for the televised CFL.
Credit: All viewable elements within the clips except for
Texturing and Lighting.
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'Game Concept Character'
Project: Develop character from submitted concept artwork
through Modeling to Test Animation phase.
Credit: Low-poly Modeling, Rigging/Binding and
Character Animation.
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'Television Concept Character'
Project: Develop character from submitted concept artwork
from Modeling to Texturing phase.
Credit: Modeling.
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